If the game finds a sizable audience on Microsoft’s system, that could have a big effect on how much these community designers make from the game. And it is also proud that as Xbox One players spend money to buy Robux currency, the company will share those revenues with creators. And, obviously, Roblox doesn’t want an M-rating since it wants everyone in the family playing.īut Roblox is proud to start with 15 games, and it plans to expand that lineup in the future. Roblox’s games will have to go through an approval process to get on Xbox One because console games - even ones that rely on community content - are subject to the Entertainment Software Ratings Board. It is a team-based multiplayer shooter where squads of four must face each other in dual-stick combat. One of the early games on the Roblox app for Xbox One is Tiny Tank. It is a hub where you can boot up a platformer, a shooter, or an adventure game. But instead of enabling players to build their own castles and forts, Roblox’s community is building games. Follow him on Twitter at catch him on Podcast Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.We’ve already seen Minecraft, the Lego-like building game, turn into a phenomenon on consoles along with PC and smart devices, and Roblox touches on a similar idea. Ryan McCaffrey is IGN’s Executive Editor of Previews and Xbox Guru-in-Chief. The power is now in your hands if you’re curious to learn how the video game sausage gets made. If you’ve ever wanted to make your own Xbox One game, Roblox now gives you that chance – for free. They cited indie Steam hit Unturned as the product of a former Roblox user. Roblox claims that it’s now been around long enough – it was founded in 2006 – that some of its longtime users are now graduating into full-fledged professional game developers. I also saw Tiny Tanks, a top-down eight-player tank shooter where you control a tank inside a fort created on the floor of a child’s bedroom and Natural Disaster Survival, a goofy romp where up to 30 players roam a map until a random catastrophic event such as a volcano eruption or blizzard occurs, leading all the players to scramble for cover and safety as the elements destroy the Lego-like world around them. While I didn’t see the actual editing tools themselves – those need a keyboard and mouse, so the mobile and Xbox One versions of Roblox only support the actual playing of the user-created games – it all seems very similar to the XNA toolset released by Microsoft back on Xbox 360.Īmong the first games playable on Xbox on day one is Heroes!, a top-down dungeon-crawler with Ys-style just-run-into-your-enemies combat made by a 19-year-old Indiana teenager who’s using in-game microtransaction revenue to help pay his way through college. “You don't have to worry about networking, you don't have to worry about multiplayer." “We scale the platform with the talent of the developer,” Silvestrini explains, adding that their proprietary set of tools take care of a lot of basic functions. Besides, that doesn’t mean they’re not fun. It can, however, give you fundamental, building block-level experience with creating what you need to make a game: an idea, a level(s), rules, etc. Roblox isn’t equipped to let you design your own Mass Effect. All of them are rather simplistic, both visually and mechanically, but that’s the point. Twenty Roblox-curated games will be available on the Xbox One app on launch day. All the games will be free for anyone to play, with Roblox sustaining itself by selling augments to its existing community-shared asset packs and creators able to make money by incorporating in-game microtransactions (of which Roblox, like iTunes or any other service, takes a small cut). That platform boasts 15 million monthly visitors, and Rick and his Roblox team stopped by IGN to show me the Xbox One app, which launches on November 12.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |